Showing posts with label Invisible Cities. Show all posts
Showing posts with label Invisible Cities. Show all posts
Thursday, 22 October 2015
Sunday, 18 October 2015
Invisible Cities: Exterior, Low Angle Exterior and Interior Shots Colour Comps
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| Colour Scheme 1 |
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| Colour Scheme 2 |
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| Colour Scheme 3 |
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| Decoration for the Interior |
The decoration I used for the interior was inspired by the aquarium theme for the city, but also to incorporate the shiny, glamorous and enticing atmosphere, so I experimented with clam/oysters and pearls to use for the decor to represent the idea of attracting passers-by with the sparkling lure. Like the pearl used for attraction for the interior, I used the chandelier as a lure for the exterior by placing it above the main entrance of the buildings to the recreate the image of an angler fish and it's means of alluring prey.
Saturday, 10 October 2015
Invisible Cities: Post-OGR Influence Map
After receiving my feedback from my OGR I have made a new influence map so that I can focus on the seductive, entrancing and welcoming nature of the city, rather than previously focusing on the suppressive and destructive side. I'm very interested in the idea of the front half of the city being siren-like, beckoning newcomers to the city, combining burlesque dancers, mermaids, bright lights, luxurious colours and decorations into making a grand entrance for the travellers.
Wednesday, 7 October 2015
Tuesday, 6 October 2015
Monday, 5 October 2015
Friday, 2 October 2015
Monday, 28 September 2015
Invisible Cities Digital Thumbnails: 1-24
I really enjoyed creating my digital thumbnails as I could experiment with colour and shading to present the tone of the city. Out of these thumbnails my favourites are 3 and 14, as I enjoyed creating the interlocking pipework in 3, and the luminous mushrooms to create a dimly light cave in 14.
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