For my ideas so far, I would like to look into an idea that Alan and I discussed during the Adaptation project, which was making a guide on How to Catch Fairies, based on folklore of different, significantly less Tinkerbell-like, fairies. I would like to turn this is into an animation, similar to an old public information video, of a main character taking advice from a narrator on how to catch these fairies, and meeting his demise with each encounter, and that it will be a lesson to be wary of fairies.
A general idea would start out as the narrator introduces the guide on how to catch fairies with the main character on screen listening. Items of capture popup and the first 'lesson' begins with a typical Disney-like fairy, and then goes onto explain that fairies are however not like this and soon it shows a more sharp toothed redcap-like creature which promptly does away with the main character. The second and third lesson are similar with different types of fairies, ways to catch them, and the ultimate failure and demise of the character. The final lesson would be on how rather than to catch but to defend yourself, such as putting salt on the windowsill, use of iron, St John's Wort around the house, and to throw salt over your shoulder to give the fairies their share etc.
My second idea I had which I have not developed too far is a paper craft style animation based on my experiences of suffering from trichotillomania when I was younger. The idea of paper tearing and ripping and being harshly pulled apart relating to pulling out eyelashes and hair for stress relief, so perhaps a character made of paper begins to pull off parts of their body/hair during a stressful environment, storm etc. Or perhaps pulling out paper flowers until there is none left.
An idea would be that a main character is tending to their garden, a soft breeze blows as she pulls out a weed. Suddenly there is more of a breeze and continue to pull out weeds and escalates slowly as the wind picks up and becomes a storm and flowers as well as weeds are ripped out of the ground, and only the wind stops when all of the garden is now full of uprooted plants.
Tearaway Unfolded Screenshot |
Tearaway Unfolded Screenshot |
Another idea that hasn't been too developed I had could be to use and develop the seasonal imps I had drawn previously, and build a world around them perhaps with each imp bringing mischief with each season and event to the world each year, perhaps rivalry between autumn and winter, summer and spring, or perhaps how Summer and Winter are at a constant rivalry at how Winter kills all that Summer creates, however Summer in turn kills all the Winter has created. Or perhaps one of the imps causing disruption in the seasons as they want a longer period for their season/event to reign, such as Summer popping up in the middle of Winter and disrupts the land.
Autumn, Winter and Valentines/Spring Imps |
Hey Danielle,
ReplyDeleteLots of sparks created by your various ideas, and I'm drawn to your first idea, though my very first impression is simply that you don't need lots of fairies, but rather one, which just in terms of making a credible animated short of a high enough quality seems more realistic to me, and really it doesn't change your idea structurally, it would be that there were three failed attempts to catch the same fairy, which keeps behaving contrary to any Disney-fied expectations. You'll be aware that fairies is often one of those subjects on a CG course that makes everyone groan, because they're often so naff, but the 'postmodern' factor of you playing against expectations gives this idea lots of appeal!