Tuesday, 17 October 2017

Minor/Major: Scenarios v2

Context: Catcher goes into the woods/forest to catch a Fairy


Fairy Ring
  • Cute Fairy outside the Fairy Ring
  • The Fairy leads Catcher into the Fairy Ring
  • Surroundings become full of fairies and mushrooms etc. but turns nightmarish
  • Fairy waiting outside the Fairy Ring as the Catcher rushes out and away, Fairy waves goodbye giggling

Fairy Door
  • Catcher places Door on tree
  • Fairy notices, knocks, enters.
  • Catcher knocks, Fairy opens door, sees Catcher and closes it quickly.
  • Catcher forces way in. There is loud clattering and fighting noises inside the tree that shakes
  • Fairy leaves, picks up Door and walks off leaving the Catcher stuck inside the tree.
The Tree
  • Catcher approaches tree with bag of equipment. Fairy asleep in high branch.
  • Catcher pulls out axe and begins to cut down the tree.
  • Fairy awakens, looks down, tree tilts each way Fairy stands each side of the tree.
  • Catcher cuts the tree and watches pleased as it falls backwards
  • Fairy takes a step onto the other branch and the tree falls forward
  • Tree falls downward onto a running away Catcher.
  • Fairy as tree fall downs simply steps onto a pass tree's branch. Looks down as clatter is heard, with Catcher's items flying up into the air. Fairy giggles
Wishing Well
  • Catcher sees Well, pulls bag out to grab pouch of coins.
  • Fairy peers over wall and silently slips into the well.
  • Catcher turns, throws in coin.
  • Flashing lights from the well, Catcher wounds up the crank
  • Bucket rises with a 'caught' helpless Fairy.
  • Catcher grabs the bucket and cheers. Put bucket down to get Jar/Net out of bag
  • Fairy sneakily grabs his money pouch and jumps on top of the Wishing Well.
  • Catcher turns, angry as Fairy jingles his pouch. Catcher runs to grab it, steps in bucket, trips and falls down the well.
  • Fairy flips a coin into the Well and giggles.
  • Catcher sets out a trap of cakes and teas, with a long convoluted rope trap attached to one specific cake.
  • Fairy flutters over, sits and drinks tea and takes every cake but the trap cake.
  • Catcher pokes out to see in annoyance the trap not set off, Fairy sees and invites the Catcher over.
  • He does so and sits down. Fairy offers him tea, he takes. As Catcher puts sugar in tea Fairy puts the rope around the Catcher's foot. Catcher turns back, Fairy offers him the Cake on a plate, As the Catcher takes the trap triggers and the Catcher is pulled back around each of the areas previously visited hitting trees etc.
  • Comes to rest as the Catcher dangles from the tree above the picnic, covered in cake, tea, leaves, branches etc. Fairy takes cherry and puts on Catcher before giggling.

Saturday, 14 October 2017

Minor/Major: Fairy Door Animatic Test

An animatic for one of the scenarios to see if they 'work' or not.


Minor/Major: Scenario Ideas

Context: Catcher goes out into the woods/forest to catch a Fairy, using the advice from a Narrator.


Fairy Ring
  • Catcher approaches a Fairy Ring full with equipment
  • Cute innocent Fairy appears out of the Ring, coaxes Catcher towards her.
  • Catcher turn back to Narrator
  • With back turned Fairy drags the Catcher into the Fairy Ring, tooth and claw, scraping
  • (Either)
    • Catcher escapes shredded
    • Catcher head lands out of the ring
  • Narrator comments on mistake.

Fairy Door
  • Catcher places fake door at base of tree, hides
  • Fairy notices door, knocks, enters.
  • Catcher surprised, knocked on door, Fairy answers and slams door in face.
  • Catcher forces his way in. Noises of clatter.
  • Fairy opens door and leaves tree. Picks up the door and (Either)
    • walks off laughing
    • leans against the tree giggling
  • Leaving the Catcher stuck in the tree with only his eyes visible in a hold in the tree.

Fairy Music
  • Catcher please radio down playing, hides with net.
  • Fairy comes in dancing to the music, as Catcher tries to Net the fairy, the fairy dodges out of the way as it dances.
  • Fairy jumps over to turn radio louder. Catcher turns down. The two have a switch contest as they both try to turn up and down. After an angry pause the Fairy slams the Radio on the Catcher's head and continues to dance.

Fairy Picnic
  • The Catcher sets up a Picnic of cakes and teas. Catcher hides with a doubly long Net.
  • The Fairy comes along sits and eats the cakes and teas happily
  • Catcher slowly moves the net over to the unaware Fairy.
  • Fairy, while eating, grabs the Net, and pulls and twirls forward and backward, slamming the Catcher on the ground back and forth.

Saturday, 7 October 2017

Minor/Major: Rubber Hose Animation Development Research

Felix the Cat 1920's

Popeye The Sailor


Betty Boop in Snow White 1933

Happy Harmonies 1934-1938

Tales of the Vienna Woods (1934)

Merrie Melodies 1931-1969

A Day at the Zoo (1939)

Chuck Jones


Tex Avery


Thursday, 5 October 2017

Minor/Major: How to Catch a Fairy Potential Scenario Ideas

Here are some scenarios I thought that could be used of the Catcher attempting to Catch the Fairy.

­­Catcher comes home, Fairy is in the House, with the house in disarray.
Narrator on Radio, How to Catch a Fairy

1. Wreath of Herbs/Marigolds
⦁ Catcher informed to put a wreath up on his door to repel fairies
⦁ Put the wreath up on the door, closes door
⦁ Fairy is behind the door, angry, Opens the door, grabs the wreath and slams it over the Catcher, and kicks him out.

2. Iron Poker
⦁ Catcher comes into House, sees Fairy in front of the fireplace
⦁ Instructed that Fairies hate/weak to Iron
⦁ Sneakily grabs the poker from the fire place, confronts the Fairy
⦁ Fairy snatches it from the Catcher and forces him back into the fire, which catches his trousers and he runs out.
⦁ The Narrator informs that unfortunately the Fire Poker was Brass

3. Drawers
⦁ The Fairy is sat on the counter opening Drawers, The Catcher comes in and closes the drawers
⦁ The Fairy and the Catcher end up in a 'close, open' contest glaring at each other
⦁ After an angry pause, The Fairy opens a cupboard door behind them, slams into the Catchers face, Opens the drawer and slams the Catchers Hand in the drawer, before running off giggling leaving the Catcher in pain.

4. Picnic/Cake Stand
⦁ Narrator inform that Fairies are attracted to sweet treats. Catcher leaves out a cake stand/picnic on the kitchen table
⦁ He hides quickly outside and peers in through the window, Fairy comes in, eyes wide at the cakes and jellies, begins to eat
⦁ The Catcher pokes through a large long fish/butterfly net, slowly moving closer to the Fairy who is seemingly unware.
⦁ The Fairy, while still eating, grabs the net, pulls it forward along with the Catcher, and pokes him in the head and pushes him back outside and the window slams shut.